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Computer Graphics Algorithms, Implemented | Learn to Code in Java, OpenGL

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Computer Graphics Algorithms, Implemented | Learn to Code in Java, OpenGL

$19.99+
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Learn computer graphics through implemented, runnable algorithms!

Includes industrial accelerated ray tracing, implicit surfaces with marching cubes, and multiple forms of subdivision and smoothing.

All implemented in the Processing library, a free, open-source library built on OpenGL and Java.

Includes 3D models files to run through the algorithms.

Learn to code with graphics and make beautiful objects and scenes!


Disclaimer: files are for personal use only.

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Many implemented examples of advanced graphics algorithms for you to experiment with.

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